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ALPHA 8.6: Bug修复和改进

2018-9-6 16:29| 发布者: admin| 查看: 297| 评论: 0|来自: EMPYRION

摘要: 嗨,银河生存者,在我们上周的周年纪念更新之后,今天我们发布了一个更小的Alpha 8.6更新,其中包含错误修复和一些新增功能,例如新的行星类型,更多可伸缩的炮塔,以及UI和视觉改进!查看Ashrai的更新视频:https:/ ...

嗨,银河生存者,

在我们上周的周年纪念更新之后,今天我们发布了一个更小的Alpha 8.6更新,其中包含错误修复和一些新增功能,例如新的行星类型,更多可伸缩的炮塔,以及UI和视觉改进!

查看Ashrai的更新视频:
https://youtu.be/OsP3a-PPaRI

请在此报告错误:https://empyriononline.com/threads/bug-reports-8-6-x-gameplay-read-introduction-before-reporting.43916

此致,

Emp Dev 团队

===========

更新日志:Alpha 8.6.0(Build 1867)

新沼泽星球:

-增加了新的温带沼泽行星,具有较高的生物群落多样性。新行星可以在随机默认场景和Akua-Omicron场景中找到,名为Roggery行星
(注意:它还没有(尚未)成为新的新手星)

- The planet includes more than 20 new POIs (thanks to binhthuy71, rainyday, Ramachandra, jmcburn, jrandall, Needleship for their POIs) and several new terrain stamps (2 biomes on this planet were inspired by Vexray's creations)

添加:

- 增加了可伸缩的悬浮飞船炮塔和可伸缩的基地炮台

- 增加基地炮台分组(类似于CV)
- 增加可伸缩的外星人哨卫机枪

- 增加墙壁版的玩家哨卫机枪
- 增加可伸缩的玩家哨卫机枪 (并放入块组中)

- 增加悬浮飞船的 悬浮推进器 等级0  (非常轻便、便宜并且只安装 悬浮推进器 就能飞行):

Gameplay:
- 限制第三人视角缩放300米
- 生存工具不再消耗耐力
- 提高所有哨卫机枪的旋转速度

用户界面:
- 将武器名称重新添加到右下角的显示区中
- Allow to select Structure type (BA, SV, CV, HV) and Object type for more menus (similar behavior as with Constructor): BP Menu (F2) and Creative Menu
- Added tooltips to N Building Menu (Build Settings Window)
- Updated preview icons for Plastic (darker to better distinguish from other blocks)

视觉效果:
- 在翘曲跳跃时添加了新的静态图像(而不是白色屏幕)
- 重新添加视差高度设置


星球更新:
- 更新了干旱星球:增加 Epsilon Main Radar Complex建筑 + Auxiliaries建筑
- 增加了新的建筑:Xenu Fuel Storage(分形):组名“XenuMain”

平衡:
- 在温和的起始行星上重新平衡NPC的出生(夜晚蜘蛛更少,出生更多样化)
- 重新平衡温带启动器(默认场景):启动建筑 现在更接近起始生物群系(约150米)

其他变化:
- Enhanced Deconstructor to deconstruct group block's children
- Furnace no longer shows construction queue (not needed since furnace does step-by-step auto-crafting)
- Non-retractable turrets occupy now 1 block space less in y direction
- Added console command ("unlockdevices", "ud") for unlocking all devices
- Added console command ("calcunlockpoints", "cup") that calculates how many unlock points are needed to unlock everything in all tech trees
- TurretTemplate is now exported to Config.ecf
- Reduced night light intensity on desert planet

Bug Fixes:
- Fixed: Mounted weapons can't reload if some of the other mounted weapons are inactive
- Fixed: Instant reloading for retractable turrets by turning them on and off constantly
- Fixed: Sometimes when returning to docked vessels they can be positioned incorrectly but still docked.
- Fixed: Spawned docked ships don't move anymore if vessel it was docked to is gone
- Fixed: Problem that sold stacks to NPC Trader were not split properly
- Fixed: Coloring with Mirror plane does not work for several blocks (eg Windows, Railing etc)
- Fixed: Item dupe after playfield change (landing to planet)
- Fixed: Solar Panels only show one yellow dot after a few restarts / after a while
- Fixed: Solar panels calculate the sun at the wrong position in some cases
- Fixed: Solar energy production displays wrong numbers in some cases
- Fixed: Problem that block texture and color was not visible when using "Lock" feature in N Building Menu (Build Settings Window)
- Fixed: Sometimes when approaching a structure in a vessel the vessel will be slowed down or stopped for a few moments
- Fixed: Some underwater flora is transparent when SSAO is on low
- Fixed: Sometimes after leaving a planet a random POI is appearing close to the planet & the player can be teleported far away
- Fixed: Block preview not showing original texture when Lock mode is switched off
- Fixed: Sporadic problem that docked ships did float above the base after spawning and when returning to the server
- Fixed: Sporadic error "Error assigning texarray texture to 2D texture property"
- Fixed: When the player enters a planet from orbit you see for a split second the terrain close up
- Fixed: Sprinting into a cockpit keeps Stamina draining
- Fixed: Furnace idle/working mode not correct
- Fixed: Revealed sectors not displayed in scroll list in sector map.
- Fixed: Issue with Emissive textures with bloom enabled.
- Fixed: Terrain Placeables could be stacked on top of each other (Tents, Work Lights, Water Generator etc)
- Fixed: Custom new game name is reset after changing difficulty settings.
- Fixed: Slot info missing from Armor info UI.
- Fixed: Internal AI Exception
- Fixed: Page down camera glitch through ground
- Fixed: Several internal exceptions
- Fixed: “EnergyIn” is displayed at bottom for Drill Turret (and all other drills) in Block Info (unlike for other devices)
- Fixed: Upgrade Info in tooltip sometimes showing "null" (instead of "None")

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